3D re-imaginings of various locations from the 2D flash game series Submachine by Mateusz Skutnik
Dormitory
The Lighthouse: Dungeon 1
The Lighthouse: Dungeon 2
The Lab: Telescope and Spotlight
The Root: Surveillance Console
The Root: 1,0
The Root: Mover
The Edge
The Edge: Alternate Elevator (FPS View)
The Edge: Alternate Elevator (Classic View)
The Edge: Security Terminal
The Edge: Hacking Terminal
The Core: Sanctuary
The Core: Winter Palace
The Core: Elizabeth's Ship
The Plan: Catwalk
The Plan: Dock
The Plan: Palace
The Plan : Water Pantheon
The Temple: Garden
The Temple: Karma Mechanism
The Temple: Pyramid
The Temple: Karma Bridge
The Temple: Tomb of Elizabeth
The Exit: Captains Ship
The Exit: Royal Storage Facilities Unit 33/4
The Exit: Karma Studies Facility
The Exit: S.H.I.V.A Terminal Exterior 1
The Exit: S.H.I.V.A Terminal Exterior 2
The Exit: S.H.I.V.A Terminal Interior